Tamworth Games Club Blog
Magic The Gathering HOMEBREWS
'Casual Wurmcoil Engine'
By: Jack Pallett
Hey everyone! Jack here. You may have seen me around the club on the occasion normally playing Magic: The Gathering, I’m the guy with the blue hair and also happen to be the designer of this website! To help kick off Tamworth Games Club’s new blog I thought I’d write a guest article about a Homebrew MTG deck I play.

Casual/Kitchen Table Magic can be a pretty difficult way of playing for those of us who enjoy regular Magic over Commander/EDH. In regular kitchen table magic not everyone can afford things like Fetch Lands or duplicates of cards costing hundreds of dollars, it can suck though never getting to use any of your cool cards or interesting plays so finding a good middle ground can be hard.

When playing casually I like a decent challenge but not to the point where winning is next to impossible. Balancing out decks can be extremely hard when you’re building to play both beginners and experts. I’ve spent a while building ‘casual’ decks and found a few tricks to keep decks in that good zone of powerful but not ridiculously. The biggest of which is to use inconsistency just enough that the deck can’t play out perfectly every time but does enough that you still have those big brain play moments every few games.
It has enough powerful cards and ‘wow’ moments in it that it has some great plays but not so much that it is unbeatable for a beginner.
I am predominantly a red player, more specifically a burn player so this is pretty far off from what I normally play but I found this deck is the most fun for casual games. It has enough powerful cards and ‘wow’ cards in it that it has some great plays but not so much that it is unbeatable for a beginner.

I love contrast and trying to make things that don’t go together work so the whole theme for this deck was Nature and Machines (I’m a big fan of the Scars of Mirrodin block) since I find sticking to themes helps keep decks a tad more casual.

The deck essentially focuses around bringing out Wurmcoil Engine before the opponent has the ability to deal with it. I chose Wurmcoil Engine because unless they exile it, the engine splits into two meaning removal is nowhere near as effective. With Wurmcoil engine whatever damage you had taken at that point is generally recoverable as well. From there you can begin to overwhelm your opponent with either more engines, bring out a platinum angel and give it some protection buying you enough time to take your opponent down
.
The main way you’re meant to get Wurmcoil out early is by cheating it out with Quicksilver Amulet or Elvish Piper. Obviously you can’t rely on that happening every single time so I included Commune with the Gods and Primal Command to make finding the cards you need a bit easier. Additionally I included some cards like Obstinate Baloth, Gilded Lotus and Beast Within both as some backups and to dilute the consistency of the deck to make it a bit easier on new players.
For some variety and backup in case things don’t work out I included Another cool backup in the deck is the Tarmogoyfs. For just 2 mana they can be a total powerhouse while using Commune with the Gods to search out the cards you need, each card discarded makes the 'Goyf stronger. Their ability to scale really comes in handy if you’re Wurmcoil or Amulet aren’t showing up.

Here is the full list!

Decklist

Creatures

4 Wurmcoil Engine
4 Platinum Angel
4 Llanowar Elves
4 Elvish Mystic
2 Tarmogoyf
2 Obstinate Baloth
4 Elvish Piper
Spells
4 Commune with the Gods
2 Primal Command
1 Beast Within
Enchantments
1 Asceticism
Artifacts
2 Whispersilk Cloak
4 Quicksilver Amulet
1 Gilded Lotus
Land
21 Forest
So that’s my deck. If you wanted to make it a bit more hardcore I’d replace the Platinum Angels, Whispersilk Cloaks, Gilded Lotus and Asceticism with four Blighsteel Colossus and two more primal commands or even four Emrakul, The Aeons Torn if you wanted to be really mean. Again though this deck is meant to be a bit of fun, nothing serious at all. I do like a bit of variety in my games (and yes differently named lightning bolts is variety) and from playing this deck it’s got just enough inconsistency that a newer player still has a decent chance to win.

With that said I hope to play some of your home brews at the next Game Night I get to go to! Until then thank you for reading and have fun brewing!

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